AI Insights · Timothy · October 2021
Top 5 2D Realistic Games on Android in Denmark - Q3 2021
In Q3 2021, the top 5 2D realistic games on the Android platform in Denmark showed varying trends in weekly downloads, revenue, and active users, according to Sensor Tower data.
In Q3 2021, the top 5 2D realistic games on the Android platform in Denmark showcased diverse performance trends in weekly downloads, revenue, and active users. Here's a closer look at the performance of these games:
Evony: The King's Return from TG Inc. experienced fluctuating weekly revenue, peaking at approximately $6.6K in the last week of August. Weekly downloads saw a high of 1.4K in the week of July 26, but gradually declined to 272 by the end of September. The game’s weekly active users started at 1K in late June, increased to 1.9K by the end of July, and then steadily decreased to 679 by the end of the quarter.
June's Journey: Hidden Objects by Wooga had a significant increase in weekly revenue, reaching around $6.6K in the final week of September. Downloads were relatively stable, with a peak of 311 in late June and a low of 86 in early August. Active users fluctuated, starting at 6.4K in late June, peaking at 6.6K in early September, and ending at 4.9K by the end of the quarter.
Warpath: Ace Shooter from LilithGames showed a peak in weekly revenue of approximately $6.3K in mid-August, with a downward trend to $3K by the end of September. Downloads declined from 587 in late June to 153 by the end of September. Active users remained relatively stable, starting at 2.7K in late June, peaking at 3.1K in late July, and ending at 2.2K in late September.
Guns of Glory: Lost Island by FunPlus International AG had a peak weekly revenue of around $5K in the last week of September. Downloads were fairly low and stable, peaking at 103 in late July. Active users started at 876 in late June, peaked at 916 in late July, and ended at 693 by the end of the quarter.
Rise of Castles: Ice and Fire from Long Tech Network Limited saw its highest weekly revenue at approximately $5.5K in late June. Downloads peaked at 511 in early July but gradually declined to 251 by the end of September. Active users started at 2.6K in late June, peaked at 3.1K in early July, and ended at 2.6K by the end of September.
These insights come from Sensor Tower, where more detailed data and trends can be explored. The performance of these top 5 games highlights the dynamic nature of the mobile gaming market in Denmark, especially in the 2D realistic games category on the Android platform.